
Bumbleline
A downloadable game
Bumbleline is a 2D platformer inspired by games like Sonic 2, Just Shapes and Beats, and Cuphead. The story follows a bee named Bumbleline as she sets out to find her insect friends, who were stolen by a human.
Omnidirectional Movement!
In Bumbleline, you can move left and right, you can jump and double jump, and you can dive straight down with the 🅂 key, making you race downwards extremely fast!
26 Levels!
There are 26 unique levels in Bumbleline, each with their own soundtrack and level design!
Story!
Bumbleline has a heartwarming story about friendship, with lots of twists, turns, and lore packed into it.
Comment how much time it took for you to beat the game down below!
(One song in this game samples a section of “Sneaky Snitch” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0
https://creativecommons.org/licenses/by/3.0/)
Download Instructions
If you are on macOS, download the Mac version of the game by opening the zip file, then opening the "Bumbleline (Mac Version)" folder. Then, open the file titled "Bumbleline (Mac)."
If you get a pop-up saying "Apple could not verify 'Bumbleline (Mac)' is free of malware that may harm your Mac or compromise your privacy," go to the Apple menu > System Settings, then click Privacy & Security in the sidebar. After that, go to security and press Open Anyway. The only reason it's showing this pop-up is that the game hasn't been verified as a macOS app, not because it's MALWARE.
If you are on Windows, download the Windows version of the game by opening thzip file, then opening the "Bumbleline (Windows Version)" folder. Then, open the file called "Bumbleline.exe."
If you're on Linux, download the Linux version of the game by opening the zip file, then opening the "Bumbleline (Linux Version)" folder. Then, open the file called "Bumbleline (Linux Version).x86_64"
| Updated | 8 hours ago |
| Published | 2 days ago |
| Status | Released |
| Author | Akaithecreator |
| Genre | Platformer |
| Made with | Unity |
| Tags | 2D, bee, Short, Singleplayer |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard |
Purchase
In order to download this game you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:





Comments
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Hello! I bought and finished the game (3h 35m total playtime). Overall, I really enjoyed it! The characters are delightful, and I enjoyed all the unique ideas you added, from the balloon bounces to the secret passcodes. You clearly put a lot of care into this, and that shows. While I do think $5 is a bit ambitious in its current state, I’m honestly impressed by what you’ve created. I think Bumbleline is a noteworthy project, and you should be proud of finishing and publishing a full game!!!
My Biggest Feedback (no spoilers): The final boss felt kinda overly punishing due to three things, and I think some adjustments could make the fight feel more fair while staying challenging:
I appreciate your longplay video which genuinely helped me when I got stuck on a puzzle (especially the poop wall at the 35:41 minute mark lol I didn't realize I had to shoot da poop).
Favorite moments: I really liked the ice level, especially the slide → jump → balloon bounce section (15:45 minute mark in your longplay). It felt smooth and satisfying like a Sonic level. I also loved the spinning platforms in World 4, the bouncy purple goo, and the interaction in World 5 with Hairmachine (34:20 minute mark). Also, the animated cutscenes were very charming and fun to watch, and that effort really stood out to me because I think animation takes a very long time to make (at least for me). My biggest sadness is that I never got to see an ending cutscene or picture of all the friends I saved such as the ladybug and Hairmachine; that made me realize how amazing it was to play the game :D Overall, this was a creative and heartfelt project, and I think every game you make will sharpen your skills even more especially as you learn new things. Thank you for making Bumbleline!
No, thank YOU for playing the game and giving feedback!
I really appreciate the feedback about the final boss :D There is actually a ceiling that stops Bumbleline from going too high in-game, but I think I must have put that wayyy to unreasonably high. The reason it seemed like the final boss wasn't taking health was because the space between the boss's health hearts made it so that you couldn't see the boss taking damage for a bit.
(After I read this, I used some of the feedback you gave me about the final boss, and it felt MUCH better to play, so I'm probably going to add a patch for that)
I'm lwk a little surprised you LIKED the ladybug character (Coccinelle), her character was designed to be an unlikable person that you still have to help for the greater good. But I guess her dialogue was funny enough that she was an enjoyable character.
I'm glad some parts of the game felt like playing a Sonic level, because (as said in the description), Sonic 2 was a big inspiration for the game. I think I will add some sort of epilogue or ending cutscene that you can watch after the game ends in future updates, that way you can see all the friends you saved. :)
Overall, I'm going to take this feedback into consideration when I make future updates for Bumbleline, and even when I make my next game.